About running games behind NAT

Playing Games

Many games today support a multi-user environment. Users may fight each other over the Internet, LAN or they can join one of the existing game servers on the Internet. Users can also host their own game servers and allow friends, family or total strangers the excitement of playing the games together.

There are many games that do not require any settings in WinRoute. Prior to attempting to configure WinRoute for a specific game, we recommend you demo the game first. Unlike Proxy Servers, the basic architecture of WinRoute supports many games directly "off the shelf."

Certain games require a specific port configured in WinRoute in order to get them up and running. Ports are used for further identification of the player at the game server (in general).

If the game has a specific port associated with it, this is not a problem for WinRoute! Just configure WinRoute's Port Mapping to forward packets arriving at your network to the player's computer behind the firewall.

The ports used vary game to game. Please refer to the documentation accompanying each game or call technical support of the game vendor for more information. This manual contains just several examples of settings of the most popular games.